My First Time: First Person Shooters

You may know me as a person who exclusively plays RPGs and owns way too many of them to ever possibly get through them all, but there is also a large portion of my collection that has gone virtually untouched for my entire life: first person shooters.  Though most of those types of games have made their way onto my shelves when I’ve purchased larger game lots, I’ve always been anti-FPS because I don’t particularly like excessive person vs. person violence and gore, or the glorification of war through gaming.  I was recently challenged by a friend on Twitch to try out GoldenEye 007 for the N64, and after a bit of teasing and egging on from other people, I hesitantly accepted the request.

(The other important part of this that I feel is important to mention is that not only had I never played an FPS prior to last night, I had also never seen any James Bond movies.  I actually thought that Mission Impossible and James Bond movies were the same thing, so that’s saying something horrible.  If you asked me, I still wouldn’t be able to definitively tell you the difference between the two, so it’s probably best you don’t ask!)

I read the manual and got a synopsis of James Bond lore from my boyfriend before starting the stream.  At first, the entire idea of learning a new-to-me game genre in front of other humans seemed really daunting and made me feel vulnerable and embarrassed every time I made a mistake, but I was soon propped up by positive comments and great advice from the people who joined me in my stream’s chat.  Though I kept shooting doors instead of opening them and have absolutely no stealth skills for this kind of gameplay, I was soon running and gunning my way through the world of James Bond with gusto, and I was honestly having a lot of fun.  I don’t think I’ve ever laughed so hard on stream, and feeling silly was the furthest thing from my mind by the end of it all.  I’m really glad that I had a friendly push outside of my comfort zone and had the opportunity to share it with people who were genuinely entertained by my shenanigans.

If you’re interested, you can see a highlight reel of sorts from my 3 hour stream.  I’ve cut and edited the video.

I think I didn’t mind this game’s violence too much because a) the graphics are really unrealistic, and b) there wasn’t a lot of blood.  I think I’ll definitely wrap this game up sometime in the near future.  Heck… I might even try something a little more modern just for kicks!

Do you guys have a default genre that you go to more than others?  Have you ever felt apprehensive about trying something new?  I’d also love to hear about your first time with this game if you’ve played it.

Thanks for reading!


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15 Responses to My First Time: First Person Shooters

  1. benez256 says:

    Welcome to the dark side! 🙂 FPS is one of my favourite genres but I’ve never played Goldeneye probably because I’m not a huge James Bond fan and I’m super goofy when I play these kind of games with something that is not a keyboard and mouse. So now it’s time to try also survival horror games! 🙂 🙂 🙂

    Liked by 3 people

  2. LightningEllen says:

    I loved Goldeneye and I had never seen a James Bond movie when I first played it, haha. I’m not a huge FPS fan, but I have enjoyed several of the single player ones. I’ll pretty much try anything if it looks cool, but action RPGs are definitely my favourite genre 😀

    Liked by 2 people

    • hungrygoriya says:

      I’m so glad that I’m not the only person that didn’t know about James Bond jumping into GoldenEye. I think I can see myself dabbling a little more in the genre, but RPGs are definitely still at the top of my list. I need a way to play games in my sleep.

      Liked by 2 people

      • LightningEllen says:

        When you figure out sleep gaming, let me know how it works! I might actually be able to put a dent in my backlog with that ability, haha.

        Liked by 2 people

  3. thedeviot says:

    I’m a huge fan of FPS games. I was in an Unreal Tournament clan (team) for a while. There’s a vast array of subgenres too. The earliest ones took the First-Person element of dungeon crawler RPGs, and applied action game mechanics to them. If you want to get technical, BattleZone was probably the first, as Atari’s vector based game pit you in a tank with a cockpit view. But what people think of today as an FPS started with iD’s games like Catacombs Abyss, Wolfenstein 3D, Spear Of Destiny, and of course DOOM was the first major technical upgrade. All of these were a blast not just in the twitchy, arcade gameplay, but because they urged players to explore. They had big labyrinths, with a ton of secret rooms, and Easter Eggs. You can easily spend two hours scouring the first stage of Duke Nukem 3D trying to find every last secret in between taking out bad guys.

    When Quake came out, it was huge because it was the first engine to have true 3D maps. Earlier FPS games used drawing tricks to give the illusion of being in environments. But Quake had actual 3D modelling used to make stages, and characters. Other games, and their respective engines followed suit. In fact, a lot of today’s games in every genre use the engines built initially for FPS games.

    Anyway since then we’ve seen games like Half-Life which made for a more narrative driven world, with great characters, and a great story (that we’ll sadly probably never see an end to.). Rare’s Goldeneye 007 was the game that proved the genre could work on a console, and re-told the movie about as well as one could expect a game of the era to do. It also didn’t rely on arcade action. It rewarded stealth. Sneaking up on enemies. Taking out security cameras. Quietly sneaking around. Of course the 4-Player Split screen deathmatches were the most fun part of it. Perfect Dark, and Halo built on that experience.

    Games like Unreal Tournament went in a competitive direction. Arena FPS games are about fast, frantic, arcade matchups, and spawned the earliest days of the competitive e-sports scene. Memorizing maps, planning routes to power ups, health, and ammo, while also mastering the movement system were key. Games like Thief, and Dishonored on the other hand, did more of what Goldeneye did.

    Then there are the competitive team games that took over from where the early deathmatch games left off. These moved toward objectives. Getting kills are important, but not nearly as important as getting a goal done. Team Fortress 2, Battlefield, Overwatch, are but a few of them.

    Over the years they’ve blended the FPS with other genres. Fallout 3,4 the Mass Effect games, and others blended the FPS with the RPG. You do very RPG things, in first person. But the combat is a bit more action oriented. System Shock, and System Shock 2 are some of the best examples of this, and were a big influence on the Bioshock series.

    Nintendo, and Retro’s Metroid Prime Trilogy blended the FPS mechanics with adventure platforming. It works so well that you really do feel like you’re playing Super Metroid in first person. They’re terrific games. EA, and the late Visceral’s Dead Space Trilogy blends the FPS with Survival Horror in a Sci-Fi setting.

    As for the visceral violence, well that’s something personal to each player. I personally have no issues with it. Even with the latest graphics tech, these games are still far less gory than the typical action or horror film. That said, I think any responsible parent would realize these are games meant for older teenagers, and adults. Much like Grand Theft Auto, or The Witcher III a 5 year old kid probably shouldn’t be playing it.

    Are they my favorite genre? I don’t know if they’re my absolute favorite. I go back to a lot of Platformers, Action games, Shmups, Adventure games, and classic arcade games too. I will say, that games involving quick reaction time, and hand & eye coordination often do grip me. I like titles that are challenging. I find a lot of action games have a sense of instant gratification, and at the same time require some practice, and even some patience. That’s not to say I don’t appreciate a good RPG or RTS, or adventure game. I do. Especially when they’re done well, and I can get immersed in the world. But I’ve always loved the thrill of competition, and twitch genres do just that. Either through multiplayer death matches in Unreal Tournament, or trying to break the high score in Berzerk. And again, not every FPS is about scratching that itch. The genre has come a long way over the last 20 years, spawning all kinds of subgenres, and off shoots. As an RPG fan I really think you’ll enjoy some of these. And I wouldn’t write off some of the early twitchy ones either. The DOOM games may be blastathons, but there are plenty of cerebral, puzzle solving moments in them. Especially when you resolve to find all of the secrets.

    A lot of the classic FPS games can be found on Steam or GoG as the genre really hit its stride on computers. But some of the earlier console highlights came about on the Nintendo 64, PlayStation, Saturn, and Dreamcast. The original Perfect Dark built on everything Rare did with Goldeneye. The Turok series started on the N64, and ended on the PS2/Xbox/Gamecube (You can skip Turok Evolution though, it’s not very good.) If you have a Sega Dreamcast I HIGHLY recommend Outrigger. It’s a competitive arcade FPS Sega made, then ported to their final system. It plays great. Keep in mind a lot of the older console FPS games aren’t as intuitive as the modern console FPS games. You can use a right thumbstick for mouse look. The N64 only had C buttons.

    There were actually a fair amount of good to great console FPS games on the Xbox/PS2/GC though, and obviously they really began to take off on the Xbox 360/PS3/Wii. Even though the Wii doesn’t look as nice as the 360/PS3 I always enjoyed the Wii versions more since the Wii mote more accurately mimicked a mouse, which made aiming so smoothly. The Wii U, and Switch also use gyroscopic aiming in FPS, and TPS games nicely. Splatoon, and Splatoon 2 are amazing games.

    Anyway sorry for the long winded reply, I just start to ramble walls of text. In any event, glad to see you’re giving the genre a look. I’m sure you’ll find a few you’ll enjoy.

    Liked by 1 person

    • hungrygoriya says:

      I feel like I took a little peek at the genre and then you ripped off the blanket and showed me the whole thing! Thank you so much for all these titles. I have a few of them like Perfect Dark and Doom 64, as well as the Metroid Prime games. I’ve heard so, so much praise about the Half Life games and I’d really like to try those out too some day. There are so many games to enjoy and I’ll be looking through your message here and doing a bit of research to see what stands out to me. An FPS-RPG hybrid is intriguing to me. I’ll definitely be trying one of those out some day!

      It’s important to be open-minded about games you play, and I’m glad that you are so much so. I used to get destroyed playing puzzle games by friends and family (i.e. Dr. Mario) so I never thought in a million years that I’d be able to play something as twitch-requiring as an FPS. I stand corrected (sort of, if you ignore my terribleness and write it off as newness). I’m excited to see what I wander into over the next while.

      Liked by 1 person

  4. Kuribo says:

    I’m not very good or a huge fan of FPS games either but I did love Goldeneye back in the day. I mostly like single-player and story driven ones like Bioshock but Goldeneye was my introduction to the genre. I played it a ton with my little brother and we beat the game on the hardest difficulty and unlocked most of the cheats for it (which involve speedrunning levels. It was a great game for its time and while I don’t know that it holds up all that well graphically or control-wise (its been a long time since I played it), I will always remember it fondly. I’m glad you gave it a whirl!

    Liked by 1 person

    • hungrygoriya says:

      I can only imagine how awesome this game would’ve been to play as a kid with friends. I feel like I really missed out on a great experience then, but I’m so glad that others like yourself got to have it. I don’t know if I could ever beat this game on hard mode. It’s so tough for me, but maybe with some practice I can get the hang of things. I couldn’t believe how much fun I had though. I laughed so much the entire time.

      Liked by 1 person

      • Kuribo says:

        It was a lot of fun to play multiplayer and that was the one thing about the N64 that Nintendo really got right. I think I played Goldeneye so much because I had only a few games to play so I wanted to squeeze every bit of enjoyment I could out of it. If only we had as much free time to play games as we did as kids. We’d get everything we own played and thoroughly beaten I’m sure!

        Liked by 1 person

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  6. Goldeneye is one of the only games where I can say I actually enjoyed the multiplayer mode more than the single player mode! I used to play with my family all the time. 🙂 I don’t think I ever actually beat the game now that I think about it… hmm! Anyway, I do enjoy FPS, but if there is a lot going on onscreen and I have a really small target to shoot, I have a hard time with it. I’m glad you enjoyed playing Goldeneye!! 🙂

    Liked by 1 person

    • hungrygoriya says:

      It seems you’re not alone in loving the multiplayer mode! I only really have my boyfriend here that would play with me and he warned me he would snipe me for days, so that’s not an option for me 😛 I was really surprised at how much fun I actually had playing! I’ll definitely be looking for other similar games in the future that aren’t too wild or bloody.

      Liked by 1 person

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